![]() ![]() The soundtrack by Ridiculon makes for good listening, but as a fan of the original Danny Baranoswki soundtrack from the original, it doesn’t rise to the same level of immediate gratification. The graphics are much improved over the first game, and they scale well in both handheld and TV mode. ![]() Super Meat Boy Forever is different enough that it’s unsatisfying for its original fans, which is a crime by any sequel’s definition. That’s not to say it isn’t fun, figuring out the puzzle levels is still satisfying to some degree, but the loss of control of Meat Boy feels like an affront to precision platformers who loved the first game. It’s an autorunner, which is the main sticking point with the game for most people. ![]() Sadly, Super Meat Boy Forever does not reignite that same magic feeling, almost a decade later. The addition of being able to race your ghosts only made Super Meat Boy feel like a competitor’s wet dream. Super Meat Boy promised more of that – tight controls and unforgiving platforming that feels great to play. The satisfying control scheme quickly drew a legion of fans who loved the original Meat Boy prototype that surfaced on Newgrounds. It found itself among the company of other indie darlings like Braid, Fez, and Costume Quest. The original Super Meat Boy kicked off a revival of indie games on the Xbox Live Arcade during the early 2010s. But it’s not the game hardcore fans wanted. Super Meat Boy Forever is finally here after nearly a decade. ![]()
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